
Original: $36,000.00
-70%$36,000.00
$10,800.00The Story
Language: English
Format: Commander ( EDH)
Number of Cards: 100
Power Level: 6
How the Deck Works:
Karumonix, the Rat King has several powerful abilities. First, Karumonix has the ability Toxic 1, which means that players dealt combat damage by Karumonix also get a poison counter. A player with 10 or more poison counters loses the game.
In addition, Karumonix's ability "Other Rats you control have toxic 1" further enhances the power of rats and rat tokens in your deck, making it easier to deal poison damage to your opponents.
When Karumonix enters the battlefield, its third ability triggers, allowing you to look at the top five cards of your library and put any number of Rat cards revealed into your hand. This ability provides excellent card advantage and can help you build a strong board presence quickly.
Commander:
Karumonix, the Rat King
Commander Text:
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) [A player with 10 or more poison counters loses the game]
Other Rats you control have toxic 1.
When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Details & Craftsmanship
Every detail has been carefully considered to bring you the perfect product.

Details & Craftsmanship
Every detail has been carefully considered to bring you the perfect product.

Details & Craftsmanship
Every detail has been carefully considered to bring you the perfect product.
Description
Language: English
Format: Commander ( EDH)
Number of Cards: 100
Power Level: 6
How the Deck Works:
Karumonix, the Rat King has several powerful abilities. First, Karumonix has the ability Toxic 1, which means that players dealt combat damage by Karumonix also get a poison counter. A player with 10 or more poison counters loses the game.
In addition, Karumonix's ability "Other Rats you control have toxic 1" further enhances the power of rats and rat tokens in your deck, making it easier to deal poison damage to your opponents.
When Karumonix enters the battlefield, its third ability triggers, allowing you to look at the top five cards of your library and put any number of Rat cards revealed into your hand. This ability provides excellent card advantage and can help you build a strong board presence quickly.
Commander:
Karumonix, the Rat King
Commander Text:
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) [A player with 10 or more poison counters loses the game]
Other Rats you control have toxic 1.
When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.















